Mattias The Wizard |
After perusing their wares, including the fine, glum soled dragonskin boots, Bittersalt and Calphas the Mage set about bargaining a price for the shields, both sides walking away feeling like that had struck a reasonable deal. This also gave the party some more local coin. Around this time, Zolius set up a ‘wrestle the barbarian’ stall to help him work out, and given his particular physical qualities he was successful in attracting custom.
During the third night Calphas awoke to find a thief feeling from his room. Chasing after the thief and trying to alert his companions, he saw that the culprit is no more than a boy. His cries of ‘stop thief’ alerted the watch who turned the same corner as the boy. These two guardsman roughly backhanded the boy to the dirt and quiz Calphas. The boy is found to be clutching the mage’s daypurse. The guards haul the boy off, telling the assembled party members that he’ll be tried at the Midday Court by the bailiff in two days, and the sentence would be the chopping off of the boys hands. Bittersalt in particular is outraged by this, and Calphas, who grew up on the streets, has some sympathy for the boy.
On the day of the Midday Court the party gather and enter the actual keep for the first time. It’s much more militaristic than town, with many armed guardsman in well kept uniforms and weapons. In the meeting chamber, the bailiff Lambert sits at a long table, flanked by veterans. Louys Herit, the head priest of Typhon is also their, watching the proceedings. The boy, named Paulo Dewilt, is dragged in and it’s clear he has been badly treated. Lambert calls the case, the guardsmen who captured the boy give the details to which Lambert scowls and curses the boy. He asked for witnesses, and Calphas steps forward but claims he did not sees the boys face, so can’t formally identify him. Lambert asks if it was his purse the boy had about him, to which Calphas is forced to agree.
The boys mother, a washerwoman, bursts in and pleads for mercy for her boy, but Lambert is adamant and sentences the boy to death, by having his hands chopped off. He sets a blood price of 20 gold pieces on the boy. Bittersalt immediately steps forward and says she’ll pay the price. The others in the party are somewhat reluctant, but the boys nimbleness and stealth have impressed them, and they are afterall without a burglar. The terrified boy is handed over to Bittersalt, and his mother promises her eternal gratitude, particularly when the party say they are taking him on.
Paulo Dewilt, lockpicker |
We ended the session here, as it was 10pm and there wouldn’t be time to do anything meaningful in the dungeon, although they did purchase a mule and some tents to allow them to carry more loot and camp in the wilderness rather than having to return to Muntburg so often.
All in all, a very enjoyable session of pure roleplaying. Our physical environment, at games club sometimes makes it a little difficult to hear and be heard, so we need to try and get into the back room whenever possible. Willards playing of the drunken elf earned him an inspiration point, but everyone played their characters really well and it was both a humorous and engaging evening. I'm really looking forward to seeing where the characters go when they return to the dungeon itself.
No comments:
Post a Comment