Wednesday, 29 February 2012

Teleport trouble, the Hadoopites

I started reading this article on Kobold Quaterly about travel spells and the difficulty they present to GM's at times and an idea gated into my head, which partially solves in from the point of teleport-like magic. I've not finished reading the article itself yet, so it may well match their solution too, however I suspect theirs is a less brute force approach.



The Hadoopites

Hadoopites are abberant beings that exist between realities. They lurk in the flaws of geometry, and hunt travelers who dare to shortcut normality. In appearance they look something a little like elephants, with too many eyes and whipping hook tentacles for trunks. Not being made of earthly flesh, they exhibit jelly like properties and are most often yellow, until they have fed when they turn a dull green.

Hadoopites can latch onto those that use teleport and gate magic, and drag them into a null zone where they attack and devour them. Worse, Hadoopites over time learn to recognize the psychic signatures of their victims, thus every time a Wizard uses such magic they increase the chance of an attack.

Mechanics.
Each time an individual travels by use of major teleport magic, such as the teleport spell, teleport circles, gates, etc,. there is a 1% accumulative chance that the traveler and their party are dragged into an indistinct misty realm, where shortly after the Hadoopites attack. Each extra traveler increases the chance by 1% at the time of travel, although that isn't accumulative.  Thus a wizard who activates a teleport circle, who has previously used teleport magic 6 times and travels with a party of 4 others has an 11% chance of attracting the attention of Hadoopites. 6% base, 1% for himself and 4% for his companions. The next time he uses the magic, he'll have a base of 7%.

If the travelers defeat the Hadoopites, they complete their journey and the base chance is halved.

(Note, GM's with software developers and system ops players may want to rename these creatures. Hadoopites hunt in packs called clusters.)




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